Now's your chance to hit paydirt by using this unstable, abandoned mining area to showcase low-rise coasters. Over time your coasters must start to make up in adrenaline what they lack in height to keep your claim staked with the visitors.
Goldrush! is the second scenario in the vanilla RollerCoaster Tycoon 3.
Dynamite Danger (TNT Vortex)
- Excitement: 4.06 (Medium)
- Intensity: 4.65 (Medium)
- Nausea: 5.76 (High)
Initial Price: $2.00. No music played.
Mining Mission (Mine Train Roller Coaster)
- Excitement: 6.69 (High)
- Intensity: 7.18 (High)
- Nausea: 4,09 (Medium)
Initial Price: $6.50. Music Played: Prairie Rider
Mine Shaft Screamer (Mine Drop Ride)
- Excitement: 2.78 (Medium)
- Intensity: 2.25 (Low)
- Nausea: 2.54 (Low)
Initail Price: $2.00. Music Played: Flat Head Four
- Minimum Coaster Excitement: 3, with 2 Coasters
- Minimum Coaster Length: 305.00 m, 2 coasters
- Total monthly ride income: $300.00
- Repay Loan
- Total monthly ride income: $500.00
- Minimum Coaster Excitement: 4, 3 coasters
- Minimum Coaster Length: 370.00 m, 3 coasters
- Total monthly ride income: $700.00
First off, open all of the rides and hire a few mechanics to keep them operational. If you need to delete any of the pre-built rides, demolish the Mine Shaft Screamer. Keep Mining Mission, as it satisfies all the coaster requirements up through Tycoon level. Also keep Dynamite Danger, as it is popular and helps your ride income. For the first roller coaster you need to build, build it in the large space to the right of the entrance. Then, build another one at the top of the hill at the back, and use its height to send it anywhere you like inside the park. Lastly, increase the prices on all the rides, build a few non-tracked rides if necessary, and then pay off your loan. With luck, you should beat the Entrepreneur and Tycoon levels at the same time.
An easy way to get a steady income is to build four or five thrill/gentle/kiddie rides right near the entrance in a compact area, equipped with its own fully trained janitor (set the path) and mechanic (set his path) and food/drink/bathroom stalls. Don't forget to adjust your research to fit the objectives. In this case, you can pretty much just eliminate all other categories and only have your blue bar for roller coaster research. The four or five rides technique can be done in every level with positive results. It is self-sustaining and a very easy way to raise ride income. With that ride income, you can build the required coasters (you can use pre-built ones easy enough).
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|Preceded by||List of scenarios in||Succeeded by|
|Vanilla Hills||RollerCoaster Tycoon 3||Checkered Flag|
|RollerCoaster Tycoon 3 Scenarios|
|RollerCoaster Tycoon 3||Vanilla Hills • Goldrush! • Checkered Flag • Box Office • Fright Night • Go With the Flow • Broom Lake • Valley of Kings • Gunslinger • Ghost Town (RCT3) • A National Treasure • New Blood • Island Hopping • Cosmic Craggs • La-La Land • Mountain Rescue • The Money Pit • Paradise Islands|
|Soaked!||Captain Blackheart's Cove • Oasis of Fun • Lost Atlantis • Monster Lake • Fountain of Youth • World of the Sea • Treasure Island • Mountain Spring • Cast Away Get Away|
|Wild!||Scrub Gardens • Ostrich Farm Plains • Egyptian Sand Dance • A Rollercoaster Odyssey • Zoo Rescue • Mine Mountain • Insect World • Rocky Coasters • Lost Land of the Dinosaurs • Tiger Forest • Raiders of the Lost Coaster • Saxon Farm|