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RollerCoaster Tycoon

RollerCoaster Tycoon

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This page is about the first entry in the series. For the RCT series in general, see RollerCoaster Tycoon series.

RCT1

US box art

RCT1 UK

UK box art

RollerCoaster Tycoon (RCT or RCT1 for short) is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various scenarios. The player can build custom roller coasters and tracked rides and add pre-designed rides, shops and stalls, path systems, and scenery to their park.

RollerCoaster Tycoon is the first game of the RollerCoaster Tycoon series; it has two expansion packs – Corkscrew Follies/Added Attractions and Loopy Landscapes and two successful sequels: RollerCoaster Tycoon 2, and RollerCoaster Tycoon 3. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, RollerCoaster Tycoon 3D.

History

RollerCoaster Tycoon started out in 1996 as a planned sequel to Chris Sawyer's Transport Tycoon. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when Hasbro Interactive became involved, the name was still "White Knuckle". After Hasbro bought Microprose, however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's Railroad Tycoon had done so well that Hasbro hoped the same would happen for White Knuckle. The name was then changed to RollerCoaster Tycoon.

Release Dates

PC

  • North America: March 31, 1999
  • Europe: April 12, 1999
  • Australia: in 2000 (date unknown)

Xbox

  • North America: March 25, 2002
  • Europe: March 20, 2003
  • Australia: April 11, 2003


Attraction List

Transport Rides RCT1 Icon
Transport Rides
Gentle Rides RCT1 Icon
Gentle Rides
Roller Coasters RCT1 Icon
Roller Coasters
Thrill Rides RCT1 Icon
Thrill Rides
Water Rides RCT1 Icon
Water Rides
Shop & Stalls RCT1 Icon
Shop & Stalls
Chairlift RCT1 Icon
Chairlift
Bumper Cars RCT1 Icon
Bumper Cars
Bobsled Roller Coaster RCT1 Icon
Bobsled Roller Coaster
3D Cinema RCT1 Icon
3D Cinema
Boat Hire RCT1 Icon
Boat Hire
Balloon Stall RCT1 Icon
Balloon Stall
Miniature Railroad RCT1 Icon
Miniature Railroad
Car Ride RCT1 Icon
Car Ride
Inverted Roller Coaster RCT1 Icon
Inverted Roller Coaster
Go Karts RCT1 Icon
Go Karts
Log Flume RCT1 Icon
Log Flume
Bathroom RCT1 Icon
Bathroom
Monorail RCT1 Icon
Monorail
Ferris Wheel RCT1 Icon
Ferris Wheel
Mine Train Roller Coaster RCT1 Icon
Mine Train Roller Coaster
Gravitron RCT1 Icon
Gravitron
River Rapids RCT1 Icon
River Rapids
Burger Bar RCT1 Icon
Burger Bar
Haunted House RCT1 Icon
Haunted House
Reverse Whoa Belly Roller Coaster RCT1 Icon
Reverse Whoa Belly Roller Coaster
Motion Simulator RCT1 Icon
Motion Simulator
Water Slide RCT1 Icon
Water Slide
Cotton Candy Stall RCT1 Icon
Cotton Candy Stall
Hedge Maze RCT1 Icon
Hedge Maze
Single-Rail Roller Coaster RCT1 Icon
Single-Rail Roller Coaster
Scrambled Eggs RCT1 Icon
Scrambled Eggs
Drink Stall RCT1 Icon
Drink Stall
Merry-Go-Round RCT1 Icon
Merry-Go-Round
Stand-Up Steel Roller Coaster RCT1 Icon
Stand-Up Steel Roller Coaster
Swinging Inverter Ship RCT1 Icon
Swinging Inverter Ship
Fries Stall RCT1 Icon
Fries Stall
Observation Tower RCT1 Icon
Observation Tower
Steel Corkscrew Roller Coaster RCT1 Icon
Steel Corkscrew Roller Coaster
Swinging Ship RCT1 Icon
Swinging Ship
Ice Cream Stall RCT1 Icon
Ice Cream Stall
Space Rings RCT1 Icon
Space Rings
Steel Mini Roller Coaster RCT1 Icon
Steel Mini Roller Coaster
Whoa Belly RCT1 Icon
Whoa Belly
Information Kiosk RCT1 Icon
Information Kiosk
Spiral Slide RCT1 Icon
Spiral Slide
Steel Roller Coaster RCT1 Icon
Steel Roller Coaster
Pizza Stall RCT1 Icon
Pizza Stall
Suspended Roller Coaster RCT1 Icon
Suspended Roller Coaster
Popcorn Stall RCT1 Icon
Popcorn Stall
Suspended Single-Rail Roller Coaster RCT1 Icon
Suspended Single-Rail Roller Coaster
Souvenir Stall RCT1 Icon
Souvenir Stall
Vertical Roller Coaster RCT1 Icon
Vertical Roller Coaster
Wooden Crazy Rodent Roller Coaster RCT1 Icon
Wooden Crazy Rodent Roller Coaster
Wooden Roller Coaster RCT1 Icon
Wooden Roller Coaster

Scenery list

Scenario list

Upon installing, the player can only choose between 5 scenarios, from Forest Frontiers to Evergreen Gardens. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden Mega Park scenario is unlocked.

Scenario Description Your Objective Theme Starting Size Maximum Size Land Price Construtction Rights
Forest Frontiers Deep in a forest, build a thriving theme park in a large cleared area Guests: 250
Rating: 600
Date: October 31, Year 1
Forest 16,100m² 30,470m² $30
Dynamite Dunes Built in the middle of the desert, this theme park contains just one roller coaster but has room for expansion Guests: 650
Rating: 600
Date: October 31, Year 3
Desert 24,080m² 45,520m² $40
Leafy Lake Starting from scratch, build a theme park around a large lake Guests: 500
Rating: 600
Date: October 31, Year 3
Forest, Lake 32,740m² 38,300m² $90
Diamond Heights Diamond Heights is already a successful theme park with great rides - develop it to double its value Park value: $20,000
Date: October 31, Year 3
Forest, Lake 57,360m² 57,360m²
Evergreen Gardens Convert the beautiful Evergreen Gardens into a thriving theme park Guests: 1000
Rating: 600
Date: October 31, Year 4
Forest, Gardens 84,180m² 84,180m²
Bumbly Beach Develop Bumbly Beach's small amusement park into a thriving theme park Guests: 750
Rating: 600
Date: October 31, Year 2
Beach 19,250m² 19,250m² $40
Trinity Islands Several islands form the basis for this new park Guests: 750
Rating: 600
Date: October 31, Year 3
Islands 26,380m² 26,380m²
Katie's World A small theme park with a few rides and room for expansion - Your aim is to double the park value Park value: $15.000
Date: October 31, Year 3
Forest 41,220m² 51,970m² $90
Dinky Park A small, cramped amusement park which requires major expansion Park value: $10,000
Date: October 31, Year 2
Forest, Lake 3,360m² 15,610m² $20 $20
Aqua Park A park with some excellent water-based rides requires expansion Guests: 900
Rating: 600
ate: October 31, Year 3
Water 31,670m² 31,670m²
Millennium Mines Convert a large abandoned mine from a tourist attraction into a theme park Guests: 800
Rating: 600
Date: October 31, Year 3
Mine 35,660m² 35,660m²
Karts & Coasters A large park hidden in the forest, with only go-kart tracks and wooden roller coasters Guests: 1000
Rating: 600
Date: October 31, Year 3
Forest 40,170m² 40,170m²
Mel's World This theme park has some well-designed modern rides, but plenty of space for expansion Guests: 1200
Rating: 600
Date: October 31, Year 3
Forest 45,190m² 45,190m²
Mothball Mountain In the hilly forests of Mothball Mountain, build a theme park from scratch Guests: 800
Rating: 600
Date: October 31, Year 3
Forest 10,840m² 24,880m² $90
Pacific Pyramids Convert the Egyptian Ruins tourist attraction into a thriving theme park Guests: 1000
Rating: 600
Date: October 31, Year 4
Egyptian 21,010m² 45,370m² $15
Crumbly Woods A large park with well-designed, but rather old rides. Replace the old rides or add new rides to make the park more popular Guests: 1200
Rating: 600
ate: October 31, Year 3
Forest, Wonderland 40,860m² 40,860m²
Big Pier Convert this sleepy town's pier into a thriving attraction Guests: 600
Rating: 600
Date: October 31, Year 2
Water 9,410m² 9,410m²
Lightning Peaks The beautiful mountains of Lightning Peaks are popular with walkers and sightseers. Use the available land to attract a new thrill-seeking clientele Guests: 900
Rating: 600
Date: October 31, Year 3
Mountain, Forest 28,390m² 28,390m²
Ivory Towers A well established park, which has a few problems Guests: 1000
Rating: 600
Date: October 31, Year 3.
Forest, Lake 33,270m² 33,270m²
Rainbow Valley Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park Guests: 1000
Rating: 600
Date: October 31, Year 4
Forest, River 37,720m² 37,720m²
Thunder Rock Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people Guests: 900
Rating: 600
Date: October 31, Year 4
Desert, Mountain 15,360m² 15,360m²
Mega Park Just for fun! Have Fun! 140,350m² 140,350m²

Expansion packs

System requirements

  • Pentium 90 MHz (Pentium 200 MHz recommended)
  • Windows 95/98/Me/2000/XP/Vista/7
  • 16 MB RAM (32 MB recommended)
  • 50 MB hard drive space (180 MB recommended)
  • 4x CD-ROM (8x recommended)
  • 1 MB SVGA video card (4 MB recommended)
  • Windows 95/98 compatible soundcard
  • DirectX 5.0 (included)
  • Mouse

Widescreen resolutions

Out of the box, Rollercoaster Tycoon limits itself to 1024x768, however the game can be edited to run in much higher resolutions, at different aspect ratios. The game will be not stretched either, it will simply look expanded (see screenshot).

Widescreenrct

Example: 1280 x 720

Creating a custom resolution

This first method works with the original game, not the GOG/Steam/etc version (the original retail release). If you will need to edit the RCT.exe with a Hex Editor (here is a link to a free one.)

  • Before modifying RCT.exe file, make a backup copy first!

You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.

  • "580200006820030000" <-- (first hex value above, without whitespace)
  • "20030000c745f458020000" <-- (second hex value above, without whitespace)

Working resolutions

  • 1280 x 720 (16:9): Change "20 03" to "00 05", "58 02" to "d0 02".
  • 1280 x 768 (15:9): Change "20 03" to "00 05", "58 02" to "00 03".
  • 1280 x 1024 (5:4): Change "20 03" to "00 05", "58 02" to "00 04".

Higher resolutions will not work, though lower resolutions should be possible. Ensure that the wanted resolution is compatible with your video card settings, otherwise it will be set to 640x480.

The hexadecimal values are calculated by converting the width or height number from decimal to hex, then inverting the order of the bytes. For example, 720 in decimal is 2D0 in hex (this can be converted with the Windows calculator in scientific mode). Adding a zero to the left we get two bytes, 02 D0. Inverting the order we get D0 02. 

Another example: 800 (decimal) -> 320 (hex) -> 03 20 (two bytes) -> 20 03 (reverse order of bytes), which is the width value to be changed from the 800x600 resolution.

Even Higher Resolutions with Window Mode

While the above method increases the resolution a bit, it's still nowhere near modern standards. To complicate the matter, when Rollercoaster Tycoon is downloaded from GOG, Steam, or similar game stores, the updated game will not have the hex values may not be present to edit at all! Forunately, a youtube user has dug deep into the EXE and discovered that it's possible to use higher resolutions than 1280x1024 if you play the game in Windowed mode (theoretically 32775 x 14340 limit). They have edited the exe and uploaded versions compatible with the original retail release the GOG release, and the Steam release: download link. Place the EXE in the Rollercoaster Tycoon directory and run it.

Compatibility

RollerCoaster Tycoon, being made in 1999, is still somewhat compatible with Windows Vista/7. However, crashes, freezes and strange color changes are common. To fix this, players should check 'Disable visual themes', 'Disable desktop composition', and 'Run this program as Administrator'. Running RollerCoaster Tycoon in 98/Me compatiblity mode on a Windows 7 PC results in the game crashing when trying to load files.

Criticisms

A common complaint was the lack of a scenario editor or a free build mode. Several trainers were released, but the expansions included anti-cheat code that disabled them. Sawyer's belief that RCT was a game, and that as such, should include rules, goals and conditions to keep it from becoming just a design tool[1]; this is likely why there are no money codes included. RollerCoaster Tycoon 2 later added the scenario editor.

Xbox release

RollerCoaster Tycoon was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original, despite being released 4 years after its PC counterpart. Other criticism came from the controls, which were difficult because of the joysticks usage  (left stick to control the mouse cursor, right one for the camera) and unable to be modified, and the absence of compatibility to a mouse-like accessory which, were it developped, could have rendered the game much easier to handle and even perhaps open the way for other PC game ports.

RollerCoaster Tycoon for Xbox does not appear on Wikipedia's list of Xbox games that are compatible with Xbox 360.

Credits

Development

Development: Chris Sawyer

Graphics: Simon Foster

Sound & Music: Allister Brimble

Additional Programming: FISH (UK) Ltd.

Representation: Jacqui Lyons at Marjacq Ltd.

Layout: Louis Saekow Design

Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills , Rich Winger (for help with research and game testing)

Hasbro Interactive

President: Tom Dusenberry

Producer: Thomas J. Zahorik

Executive Producer: Michael S. Glosecki

Operations and Special Projects Manager: Tracy Kureta

V.P. Research and Development Worldwide: Tony Parks

V.P. Product Development Worldwide: Kevin Gillespie

Senior V.P. Global Business Development: Barry Jafrato

Director of New Business: John Sutyak

European Project Coordinator: Richard Alexander

Quality Assurance Director: Michael Craighead

Manager of Technical Services: Tony Moreira

European Technical Services Manager: Roger Carpenter

IS Tech: Bill Colby

IS Support: Mike Constantis, Yaw Diabah

Test Supervisor: Kurt Boutin

Lead Tester, Europe: Stuart Thody

Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrynth Productions Ltd.

Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner

Vice President of Marketing: John Hurlbut

Product Manager: Steve Arthur

Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols

Public Relations Director: Dana Henry

Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Oliverier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll

Director of Creative Services: Steve Webster

Art Director: Steve Martin

European Art Director: Steve Cross

Creative Services Manager: Kathryn Lynch

Graphic Designer: Jennifer Brackett

Editorial Specialist: Elizabeth Mackney

Website Support: James Sheahan

Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International

Operations and Manufacturing: Richard Lever, Judy Hawley

Administrative Support: Sarah Perry, Kellie Rice

V.P. of Finance: Ron Parkinson

Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell

Special Thanks: Chris Down, Louise McTighe


RollerCoaster Tycoon Games
Released RollerCoaster Tycoon: Corkscrew Follies/Added AttractionsLoopy Landscapes

RollerCoaster Tycoon 2: Wacky WorldsTime Twister
RollerCoaster Tycoon 3: Soaked!Wild!
RollerCoaster Tycoon 3D
RollerCoaster Tycoon 4 Mobile

Upcoming RollerCoaster Tycoon World
Compilations RCT DeluxeRCT2 Triple Thrill PackRCT3 Gold!RCT3 Platinum!World of RCTRCT 6 Pack
Spin-offs The Board GamePinball Machine

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